Set up time is so fast, than you can flank it from behind and it will get in to position, befor you are able to kill it. We went from useless HMG at 1.0 to spam it at 1.20. but now marder can miss more often too, at long range. marders are as "fast" as italian infantry out of combat. now 40 munition upgrade give you smoke and faster self repair, than sappers repair speed and x1.6 faster than DAK self repair self repair for Stuarts got buff and cost reduction. and then it takes months to changed something back to better state very lazy incopetent balance cahnges to DAK, they swing balance like monkey. units block vehicles path, so it needs to turn, then vehicles shows side armor to enemy, when trying to reverse, or even if you try to drop infatry from transporter, then with new update it is worse. towing is now BS, vehicles sometimes dance around At gun and sometimes your vehicle can be stuck after connecting to AT gun. decapture buff from BG ability still not working, reported it 2-3 months ago With update they changed description, by removing selfrepair from it. recon tractor had self reapir in description, which does not worked. Removed collisions on the move, even with enemy vehicles pathing was changed in a lazy way and now is better and worst at the same time. Hotfix 1.22 fixed performance issues and changed ASC, which was buff and nerf at the same time.Ī lot of new bugs are still there. Update 1.20 bought a lot of new bugs, performance issues and even crashes, with really stupid balance desisions like ASC buff, when everyone expected nerf, jeep buff, which already was meta play, a joke change to armored reserves. Their updates are just a mess of incopetence and being out of their mind, without balance tests with competent players. If you manage to learn how to play, then it can it can be fine 1v1.ĭo not look at positive reviews befor August. let`s hope next update will fix something, without adding another bugs. I still enjoy game, but I hate its development. The game has a solid foundation and for real, even CoH1 had so many bugs and problems at the beginning (the matchmaking was trash, the people would remove you from lobbies 24/7 because you just started playing or because you have low rank, the community was toxic af and so on) and I remember this because I've played a lot of CoH1 when I as between 11 and 14 years old. I personally can't understand why people are hating so much. if you just wanna play ranked and tryhard, I suggest you to wait as there are no replays (just a work around for them), no real ranked system and so on at launch, but those will be added soon. if you wanna have fun with the gameplay, go for it, as there are a lot of broken tactics because the game is new, ofc it won't be very balanced if you wanna play the campaigns, go for the game, it is pretty fun They've written an entire blog post with everything that the game will have and not have at launch some features are missing, but Relic did manage this pretty well as they stated this missing at launch features from the start. the zooming (in my opinion) should be further away, but this is the fault of the community, as many people did complain that the zoom is too far and that the tanks look small (this complains happened during the test from winter if I remember correctly) the announcers are pretty bad (you can barely hear when a grenade is thrown) unfinished assets (some of the portraits are still placeholders and have the CoH2 pictures) there is a lot of content at launch, way more than in CoH1 and CoH2 at their launches the performance is pretty good, better than CoH2, that game still lags sometimes the graphics look good (they are better than CoH2, idk what people are smoking, the details are better, the particles and the effects are better) the gameplay is solid and it is pretty fun
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